Yunxin Zheng's World
zyxworld.weebly.com
Projects
OUYA Expressive Game
Boundaries Game
Simple Physics Engine
Ray tracing
Toon Shading & Motion Blur
Mesh Subdivision
Mesh Rendering
PS MOVE Game
Kinect Game
3D AngryBirds Game
Photo Processing
Book Management System
Human Resource Management
My Profile
Papers
UI Design&Multimedia
Conan-themed Site
3D Pobaby MV
Shopping Cart
Toon shading and Motion Blur
Implemented toon shading(Add outlines and anti-aliased), and motion blur effects. Detect the outlines based on the depth buffer and normal buffer.
Combined several frames(defined by user) together to implemented the motion blur effects.